private void EditorForm_Load(object sender, EventArgs e) { // Set the dockpanel theme var theme = new WeifenLuo.WinFormsUI.Docking.VS2015LightTheme(); this.browserDockPanel.Theme = theme; // Create the different forms for the editor this.browseAllForm = new BrowseAllForm(this.Workspace, this, this.UiService); this.browseTreeForm = new BrowseTreeForm(this.Workspace, this, this.UiService); this.selectedFilePropertyForm = new PropertyGridForm(); this.consoleForm = new ConsoleForm(); this.archiveDebugForm = new ArchiveDebugForm(this.Workspace, this.UiService); this.itemDebugForm = new ItemDebugForm(this.Workspace, this.UiService); // Redirect standard output to our console form this.consoleForm.SetupConsole(); // Reset the form layout to the default layout this.ResetToDefaultLayout(); // Setup menu item initial state this.UpdateMenuItems(); // Load settings this.SettingsService.Load(); }
private void EditorForm_Load(object sender, EventArgs e) { // TODO : Startup items // - verify write access / admin privellegeee? // - try to find location of DiRT 4 in steamapps folder? https://stackoverflow.com/questions/29036572/how-to-find-the-path-to-steams-sourcemods-folder /* Load settings */ Settings.LoadSettings(); /* Set the dockpanel theme */ var theme = new WeifenLuo.WinFormsUI.Docking.VS2015LightTheme(); browserDockPanel.Theme = theme; /* Create the different forms for the editor */ _browseAllForm = new BrowseAllForm(this); _browseTreeForm = new BrowseTreeForm(this); _selectedFilePropertyForm = new PropertyGridForm(); _archivePropertyForm = new UI.PropertyGridForm(); _consoleForm = new ConsoleForm(); /* Redirect standard output to our console form */ _consoleForm.SetupConsole(); /* Reset the form layout to the default layout */ resetToDefaultLayout(); /* Clear the selected nefs archive */ _selectedItems = new List <NefsItem>(); SelectNefsItem(_selectedItems); }