private void OnEnable() { instance = this; AssemblyDefinitionChanger.Refresh(); uEditorGUI = new UEditorGUI(); GUIStyleClear(); titleContent = new GUIContent("VA Tools"); minSize = new Vector2(320, minSize.y); #region Initialize { #if VERYANIMATION_ANIMATIONRIGGING toolAnimationRigging_HumanoidTargets = new bool[(int)AnimatorIKCore.IKTarget.Total]; #endif } #endregion OnSelectionChange(); InternalEditorUtility.RepaintAllViews(); }
private void OnEnable() { instance = this; GUIStyleClear(); titleContent = new GUIContent("VA Tools"); minSize = new Vector2(320, minSize.y); OnSelectionChange(); InternalEditorUtility.RepaintAllViews(); }
private void OnDestroy() { instance = null; }