示例#1
0
 public void FinalizeInit()
 {
     LogSimple.FlushToFileAndOpen();
     this.researchManager.ReapplyAllMods();
     MessagesRepeatAvoider.Reset();
     GameComponentUtility.FinalizeInit();
     Current.ProgramState = ProgramState.Playing;
 }
示例#2
0
        public override void OnIntervalPassed(Pawn pawn, Hediff cause)
        {
            float      ambientTemperature = pawn.AmbientTemperature;
            FloatRange floatRange         = pawn.ComfortableTemperatureRange();
            FloatRange floatRange2        = pawn.SafeTemperatureRange();
            HediffSet  hediffSet          = pawn.health.hediffSet;
            Hediff     firstHediffOfDef   = hediffSet.GetFirstHediffOfDef(this.hediff, false);

            if (ambientTemperature > floatRange2.max)
            {
                float num = ambientTemperature - floatRange2.max;
                num = HediffGiver_Heat.TemperatureOverageAdjustmentCurve.Evaluate(num);
                float num2 = num * 6.45E-05f;
                num2 = Mathf.Max(num2, 0.000375f);
                HealthUtility.AdjustSeverity(pawn, this.hediff, num2);
            }
            else if (firstHediffOfDef != null && ambientTemperature < floatRange.max)
            {
                float num3 = firstHediffOfDef.Severity * 0.027f;
                num3 = Mathf.Clamp(num3, 0.0015f, 0.015f);
                firstHediffOfDef.Severity -= num3;
            }
            if (pawn.Dead)
            {
                return;
            }
            if (pawn.IsNestedHashIntervalTick(60, 420))
            {
                float num4 = floatRange.max + 150f;
                if (ambientTemperature > num4)
                {
                    float num5 = ambientTemperature - num4;
                    num5 = HediffGiver_Heat.TemperatureOverageAdjustmentCurve.Evaluate(num5);
                    int        num6  = Mathf.Max(GenMath.RoundRandom(num5 * 0.06f), 3);
                    DamageInfo dinfo = new DamageInfo(DamageDefOf.Burn, (float)num6, 0f, -1f, null, null, null, DamageInfo.SourceCategory.ThingOrUnknown, null);
                    dinfo.SetBodyRegion(BodyPartHeight.Undefined, BodyPartDepth.Outside);
                    pawn.TakeDamage(dinfo);
                    if (pawn.Faction == Faction.OfPlayer)
                    {
                        Find.TickManager.slower.SignalForceNormalSpeed();
                        if (MessagesRepeatAvoider.MessageShowAllowed("PawnBeingBurned", 60f))
                        {
                            Messages.Message("MessagePawnBeingBurned".Translate(new object[]
                            {
                                pawn.LabelShort
                            }).CapitalizeFirst(), pawn, MessageTypeDefOf.ThreatSmall, true);
                        }
                    }
                    Lord lord = pawn.GetLord();
                    if (lord != null)
                    {
                        lord.ReceiveMemo(HediffGiver_Heat.MemoPawnBurnedByAir);
                    }
                }
            }
        }
        public override void OnIntervalPassed(Pawn pawn, Hediff cause)
        {
            float      ambientTemperature = pawn.AmbientTemperature;
            FloatRange floatRange         = pawn.ComfortableTemperatureRange();
            FloatRange floatRange2        = pawn.SafeTemperatureRange();
            Hediff     firstHediffOfDef   = pawn.health.hediffSet.GetFirstHediffOfDef(hediff);

            if (ambientTemperature > floatRange2.max)
            {
                float x = ambientTemperature - floatRange2.max;
                x = TemperatureOverageAdjustmentCurve.Evaluate(x);
                float a = x * 6.45E-05f;
                a = Mathf.Max(a, 0.000375f);
                HealthUtility.AdjustSeverity(pawn, hediff, a);
            }
            else if (firstHediffOfDef != null && ambientTemperature < floatRange.max)
            {
                float value = firstHediffOfDef.Severity * 0.027f;
                value = Mathf.Clamp(value, 0.0015f, 0.015f);
                firstHediffOfDef.Severity -= value;
            }
            if (pawn.Dead || !pawn.IsNestedHashIntervalTick(60, 420))
            {
                return;
            }
            float num = floatRange.max + 150f;

            if (!(ambientTemperature > num))
            {
                return;
            }
            float x2 = ambientTemperature - num;

            x2 = TemperatureOverageAdjustmentCurve.Evaluate(x2);
            int        num2  = Mathf.Max(GenMath.RoundRandom(x2 * 0.06f), 3);
            DamageInfo dinfo = new DamageInfo(DamageDefOf.Burn, num2);

            dinfo.SetBodyRegion(BodyPartHeight.Undefined, BodyPartDepth.Outside);
            pawn.TakeDamage(dinfo);
            if (pawn.Faction == Faction.OfPlayer)
            {
                Find.TickManager.slower.SignalForceNormalSpeed();
                if (MessagesRepeatAvoider.MessageShowAllowed("PawnBeingBurned", 60f))
                {
                    Messages.Message("MessagePawnBeingBurned".Translate(pawn.LabelShort, pawn), pawn, MessageTypeDefOf.ThreatSmall);
                }
            }
            pawn.GetLord()?.ReceiveMemo(MemoPawnBurnedByAir);
        }
示例#4
0
        public override void OnIntervalPassed(Pawn pawn, Hediff cause)
        {
            float      ambientTemperature = pawn.AmbientTemperature;
            FloatRange floatRange         = pawn.ComfortableTemperatureRange();
            FloatRange floatRange2        = pawn.SafeTemperatureRange();
            HediffSet  hediffSet          = pawn.health.hediffSet;
            Hediff     firstHediffOfDef   = hediffSet.GetFirstHediffOfDef(base.hediff, false);

            if (ambientTemperature > floatRange2.max)
            {
                float x = ambientTemperature - floatRange2.max;
                x = HediffGiver_Heat.TemperatureOverageAdjustmentCurve.Evaluate(x);
                float a = (float)(x * 6.44999963697046E-05);
                a = Mathf.Max(a, 0.000375f);
                HealthUtility.AdjustSeverity(pawn, base.hediff, a);
            }
            else if (firstHediffOfDef != null && ambientTemperature < floatRange.max)
            {
                float value = (float)(firstHediffOfDef.Severity * 0.027000000700354576);
                value = Mathf.Clamp(value, 0.0015f, 0.015f);
                firstHediffOfDef.Severity -= value;
            }
            if (!pawn.Dead && pawn.IsNestedHashIntervalTick(60, 420))
            {
                float num = (float)(floatRange.max + 150.0);
                if (ambientTemperature > num)
                {
                    float x2 = ambientTemperature - num;
                    x2 = HediffGiver_Heat.TemperatureOverageAdjustmentCurve.Evaluate(x2);
                    int        amount = Mathf.Max(GenMath.RoundRandom((float)(x2 * 0.059999998658895493)), 3);
                    DamageInfo dinfo  = new DamageInfo(DamageDefOf.Burn, amount, -1f, null, null, null, DamageInfo.SourceCategory.ThingOrUnknown);
                    dinfo.SetBodyRegion(BodyPartHeight.Undefined, BodyPartDepth.Outside);
                    pawn.TakeDamage(dinfo);
                    if (pawn.Faction == Faction.OfPlayer)
                    {
                        Find.TickManager.slower.SignalForceNormalSpeed();
                        if (MessagesRepeatAvoider.MessageShowAllowed("PawnBeingBurned", 60f))
                        {
                            Messages.Message("MessagePawnBeingBurned".Translate(pawn.LabelShort).CapitalizeFirst(), pawn, MessageTypeDefOf.ThreatSmall);
                        }
                    }
                    Lord lord = pawn.GetLord();
                    if (lord != null)
                    {
                        lord.ReceiveMemo(HediffGiver_Heat.MemoPawnBurnedByAir);
                    }
                }
            }
        }