// Token: 0x06003F1D RID: 16157 RVA: 0x001D8D98 File Offset: 0x001D7198
        private static List <Pair <IAttackTarget, float> > GetAvailableShootingTargetsByScore(List <IAttackTarget> rawTargets, IAttackTargetSearcher searcher, Verb verb)
        {
            XenomorphTargetFinder.availableShootingTargets.Clear();
            if (rawTargets.Count == 0)
            {
                return(XenomorphTargetFinder.availableShootingTargets);
            }
            XenomorphTargetFinder.tmpTargetScores.Clear();
            XenomorphTargetFinder.tmpCanShootAtTarget.Clear();
            float         num          = 0f;
            IAttackTarget attackTarget = null;

            for (int i = 0; i < rawTargets.Count; i++)
            {
                XenomorphTargetFinder.tmpTargetScores.Add(float.MinValue);
                XenomorphTargetFinder.tmpCanShootAtTarget.Add(false);
                if (rawTargets[i] != searcher)
                {
                    bool flag = XenomorphTargetFinder.CanShootAtFromCurrentPosition(rawTargets[i], searcher, verb);
                    XenomorphTargetFinder.tmpCanShootAtTarget[i] = flag;
                    if (flag)
                    {
                        float shootingTargetScore = XenomorphTargetFinder.GetShootingTargetScore(rawTargets[i], searcher, verb);
                        XenomorphTargetFinder.tmpTargetScores[i] = shootingTargetScore;
                        if (attackTarget == null || shootingTargetScore > num)
                        {
                            attackTarget = rawTargets[i];
                            num          = shootingTargetScore;
                        }
                    }
                }
            }
            if (num < 1f)
            {
                if (attackTarget != null)
                {
                    XenomorphTargetFinder.availableShootingTargets.Add(new Pair <IAttackTarget, float>(attackTarget, 1f));
                }
            }
            else
            {
                float num2 = num - 30f;
                for (int j = 0; j < rawTargets.Count; j++)
                {
                    if (rawTargets[j] != searcher)
                    {
                        if (XenomorphTargetFinder.tmpCanShootAtTarget[j])
                        {
                            float num3 = XenomorphTargetFinder.tmpTargetScores[j];
                            if (num3 >= num2)
                            {
                                float second = Mathf.InverseLerp(num - 30f, num, num3);
                                XenomorphTargetFinder.availableShootingTargets.Add(new Pair <IAttackTarget, float>(rawTargets[j], second));
                            }
                        }
                    }
                }
            }
            return(XenomorphTargetFinder.availableShootingTargets);
        }
        // Token: 0x06003F24 RID: 16164 RVA: 0x001D9728 File Offset: 0x001D7B28
        public static void DebugDrawAttackTargetScores_OnGUI()
        {
            IAttackTargetSearcher attackTargetSearcher = Find.Selector.SingleSelectedThing as IAttackTargetSearcher;

            if (attackTargetSearcher == null)
            {
                return;
            }
            if (attackTargetSearcher.Thing.Map != Find.CurrentMap)
            {
                return;
            }
            Verb currentEffectiveVerb = attackTargetSearcher.CurrentEffectiveVerb;

            if (currentEffectiveVerb == null)
            {
                return;
            }
            List <Thing> list = attackTargetSearcher.Thing.Map.listerThings.ThingsInGroup(ThingRequestGroup.AttackTarget);

            Text.Anchor = TextAnchor.MiddleCenter;
            Text.Font   = GameFont.Tiny;
            for (int i = 0; i < list.Count; i++)
            {
                Thing thing = list[i];
                if (thing != attackTargetSearcher)
                {
                    string text;
                    Color  red;
                    if (!XenomorphTargetFinder.CanShootAtFromCurrentPosition((IAttackTarget)thing, attackTargetSearcher, currentEffectiveVerb))
                    {
                        text = "out of range";
                        red  = Color.red;
                    }
                    else
                    {
                        text = XenomorphTargetFinder.GetShootingTargetScore((IAttackTarget)thing, attackTargetSearcher, currentEffectiveVerb).ToString("F0");
                        red  = new Color(0.25f, 1f, 0.25f);
                    }
                    Vector2 screenPos = thing.DrawPos.MapToUIPosition();
                    GenMapUI.DrawThingLabel(screenPos, text, red);
                }
            }
            Text.Anchor = TextAnchor.UpperLeft;
            Text.Font   = GameFont.Small;
        }
        // Token: 0x06003F17 RID: 16151 RVA: 0x001D8758 File Offset: 0x001D6B58
        public static IAttackTarget BestAttackTarget(IAttackTargetSearcher searcher, TargetScanFlags flags, Predicate <Thing> validator = null, float minDist = 0f, float maxDist = 9999f, IntVec3 locus = default(IntVec3), float maxTravelRadiusFromLocus = 3.40282347E+38f, bool canBash = false, bool canTakeTargetsCloserThanEffectiveMinRange = true)
        {
            Thing searcherThing = searcher.Thing;
            Pawn  searcherPawn  = searcher as Pawn;
            Verb  verb          = searcher.CurrentEffectiveVerb;

            if (verb == null)
            {
                Log.Error("BestAttackTarget with " + searcher.ToStringSafe <IAttackTargetSearcher>() + " who has no attack verb.", false);
                return(null);
            }
            bool  onlyTargetMachines = verb.IsEMP();
            float minDistSquared     = minDist * minDist;
            float num = maxTravelRadiusFromLocus + verb.verbProps.range;
            float maxLocusDistSquared         = num * num;
            Func <IntVec3, bool> losValidator = null;

            if ((byte)(flags & TargetScanFlags.LOSBlockableByGas) != 0)
            {
                losValidator = delegate(IntVec3 vec3)
                {
                    Gas gas = vec3.GetGas(searcherThing.Map);
                    return(gas == null || !gas.def.gas.blockTurretTracking);
                };
            }
            Predicate <IAttackTarget> innerValidator = delegate(IAttackTarget t)
            {
                Thing thing = t.Thing;
                if (t == searcher)
                {
                    return(false);
                }
                if (minDistSquared > 0f && (float)(searcherThing.Position - thing.Position).LengthHorizontalSquared < minDistSquared)
                {
                    return(false);
                }
                if (!canTakeTargetsCloserThanEffectiveMinRange)
                {
                    float num2 = verb.verbProps.EffectiveMinRange(thing, searcherThing);
                    if (num2 > 0f && (float)(searcherThing.Position - thing.Position).LengthHorizontalSquared < num2 * num2)
                    {
                        return(false);
                    }
                }
                if (maxTravelRadiusFromLocus < 9999f && (float)(thing.Position - locus).LengthHorizontalSquared > maxLocusDistSquared)
                {
                    return(false);
                }

                /*
                 * if (!searcherThing.HostileTo(thing))
                 * {
                 *  return false;
                 * }
                 */
                if (validator != null && !validator(thing))
                {
                    return(false);
                }
                if (searcherPawn != null)
                {
                    Lord lord = searcherPawn.GetLord();
                    if (lord != null && !lord.LordJob.ValidateAttackTarget(searcherPawn, thing))
                    {
                        return(false);
                    }
                }
                if ((byte)(flags & TargetScanFlags.NeedLOSToAll) != 0 && !searcherThing.CanSee(thing, losValidator))
                {
                    if (t is Pawn)
                    {
                        if ((byte)(flags & TargetScanFlags.NeedLOSToPawns) != 0)
                        {
                            return(false);
                        }
                    }
                    else if ((byte)(flags & TargetScanFlags.NeedLOSToNonPawns) != 0)
                    {
                        return(false);
                    }
                }
                if ((byte)(flags & TargetScanFlags.NeedThreat) != 0 && t.ThreatDisabled(searcher))
                {
                    return(false);
                }
                Pawn pawn = t as Pawn;
                if (onlyTargetMachines && pawn != null && pawn.RaceProps.IsFlesh)
                {
                    return(false);
                }
                if ((byte)(flags & TargetScanFlags.NeedNonBurning) != 0 && thing.IsBurning())
                {
                    return(false);
                }
                if (searcherThing.def.race != null && searcherThing.def.race.intelligence >= Intelligence.Humanlike)
                {
                    CompExplosive compExplosive = thing.TryGetComp <CompExplosive>();
                    if (compExplosive != null && compExplosive.wickStarted)
                    {
                        return(false);
                    }
                }
                if (thing.def.size.x == 1 && thing.def.size.z == 1)
                {
                    if (thing.Position.Fogged(thing.Map))
                    {
                        return(false);
                    }
                }
                else
                {
                    bool flag2 = false;
                    using (CellRect.Enumerator enumerator = thing.OccupiedRect().GetEnumerator())
                    {
                        while (enumerator.MoveNext())
                        {
                            if (!enumerator.Current.Fogged(thing.Map))
                            {
                                flag2 = true;
                                break;
                            }
                        }
                    }
                    if (!flag2)
                    {
                        return(false);
                    }
                }
                return(true);
            };

            if (XenomorphTargetFinder.HasRangedAttack(searcher))
            {
                XenomorphTargetFinder.tmpTargets.Clear();
                XenomorphTargetFinder.tmpTargets.AddRange(searcherThing.Map.attackTargetsCache.GetPotentialTargetsFor(searcher));
                if ((byte)(flags & TargetScanFlags.NeedReachable) != 0)
                {
                    Predicate <IAttackTarget> oldValidator = innerValidator;
                    innerValidator = ((IAttackTarget t) => oldValidator(t) && XenomorphTargetFinder.CanReach(searcherThing, t.Thing, canBash));
                }
                bool flag = false;
                for (int i = 0; i < XenomorphTargetFinder.tmpTargets.Count; i++)
                {
                    IAttackTarget attackTarget = XenomorphTargetFinder.tmpTargets[i];
                    if (attackTarget.Thing.Position.InHorDistOf(searcherThing.Position, maxDist) && innerValidator(attackTarget) && XenomorphTargetFinder.CanShootAtFromCurrentPosition(attackTarget, searcher, verb))
                    {
                        flag = true;
                        break;
                    }
                }
                IAttackTarget result;
                if (flag)
                {
                    XenomorphTargetFinder.tmpTargets.RemoveAll((IAttackTarget x) => !x.Thing.Position.InHorDistOf(searcherThing.Position, maxDist) || !innerValidator(x));
                    result = XenomorphTargetFinder.GetRandomShootingTargetByScore(XenomorphTargetFinder.tmpTargets, searcher, verb);
                }
                else
                {
                    Predicate <Thing> validator2;
                    if ((byte)(flags & TargetScanFlags.NeedReachableIfCantHitFromMyPos) != 0 && (byte)(flags & TargetScanFlags.NeedReachable) == 0)
                    {
                        validator2 = ((Thing t) => innerValidator((IAttackTarget)t) && (XenomorphTargetFinder.CanReach(searcherThing, t, canBash) || XenomorphTargetFinder.CanShootAtFromCurrentPosition((IAttackTarget)t, searcher, verb)));
                    }
                    else
                    {
                        validator2 = ((Thing t) => innerValidator((IAttackTarget)t));
                    }
                    result = (IAttackTarget)GenClosest.ClosestThing_Global(searcherThing.Position, XenomorphTargetFinder.tmpTargets, maxDist, validator2, null);
                }
                XenomorphTargetFinder.tmpTargets.Clear();
                return(result);
            }
            if (searcherPawn != null && searcherPawn.mindState.duty != null && searcherPawn.mindState.duty.radius > 0f && !searcherPawn.InMentalState)
            {
                Predicate <IAttackTarget> oldValidator = innerValidator;
                innerValidator = ((IAttackTarget t) => oldValidator(t) && t.Thing.Position.InHorDistOf(searcherPawn.mindState.duty.focus.Cell, searcherPawn.mindState.duty.radius));
            }
            IntVec3           position         = searcherThing.Position;
            Map               map              = searcherThing.Map;
            ThingRequest      thingReq         = ThingRequest.ForGroup(ThingRequestGroup.AttackTarget);
            PathEndMode       peMode           = PathEndMode.Touch;
            Pawn              searcherPawn2    = searcherPawn;
            Danger            maxDanger        = Danger.Deadly;
            bool              canBash2         = canBash;
            TraverseParms     traverseParams   = TraverseParms.For(searcherPawn2, maxDanger, TraverseMode.ByPawn, canBash2);
            float             maxDist2         = maxDist;
            Predicate <Thing> validator3       = (Thing x) => innerValidator((IAttackTarget)x);
            int               searchRegionsMax = (maxDist <= 800f) ? 40 : -1;
            IAttackTarget     attackTarget2    = (IAttackTarget)GenClosest.ClosestThingReachable(position, map, thingReq, peMode, traverseParams, maxDist2, validator3, null, 0, searchRegionsMax, false, RegionType.Set_Passable, false);

            if (attackTarget2 != null && PawnUtility.ShouldCollideWithPawns(searcherPawn))
            {
                IAttackTarget attackTarget3 = XenomorphTargetFinder.FindBestReachableMeleeTarget(innerValidator, searcherPawn, maxDist, canBash);
                if (attackTarget3 != null)
                {
                    float lengthHorizontal  = (searcherPawn.Position - attackTarget2.Thing.Position).LengthHorizontal;
                    float lengthHorizontal2 = (searcherPawn.Position - attackTarget3.Thing.Position).LengthHorizontal;
                    if (Mathf.Abs(lengthHorizontal - lengthHorizontal2) < 50f)
                    {
                        attackTarget2 = attackTarget3;
                    }
                }
            }
            return(attackTarget2);
        }