public void FireEvent(IEnumerator <IGraphChangedListener> eventListeners) { EventContract.ValidateFireEvent(eventListeners); while (eventListeners.MoveNext()) { eventListeners.Current.VertexAdded(_vertex); } }
public void FireEvent(IEnumerator <IGraphChangedListener> eventListeners) { EventContract.ValidateFireEvent(eventListeners); while (eventListeners.MoveNext()) { Fire(eventListeners.Current, _vertex, _key, _oldValue, _newValue); } }