示例#1
0
 private void Start()
 {
     UnityEngine.Debug.Log("test");
     //DLLTestClass.DLLTestMethod();
     Logger.LogMessage += Logger_LogMessage;
     simulation = new UnitySimulation();
 }
示例#2
0
        static void Main(string[] args)
        {
            simulation = new UnitySimulation();

            while (true)
            {
                ReadInput();
            }
        }