private void Initialize() { ptInput = connectedMenus.ptInput; connectedMenus.ptInput.Initialize(this); connectedMenus.ptOutputMenu.Initialize(this); List <string> neg1 = new List <string>() { "-", "1" }; List <string> pos1 = new List <string>() { "1" }; ptSet = new PtSet(); eqnSet = new EqnSet(); ptInput.ChangeOutput(ptSet.ptCoords["pt1"].X); updatePoint("pt1", new Vector3(-2, 3, 4), false); updatePoint("pt2", new Vector3(1, 1, 0), false); updatePoint("pt3", new Vector3(1, 90, -1), false); //updatePoint("pt1", new Vector3(-1, 1, 1), false); //Old default //updatePoint("pt2", new Vector3(1, -1, 1), false); //Old default //updatePoint("pt3", new Vector3(1, 0, -1), false); //Old default }
internal KeyboardInputResponder(PtInput ptInput) { this.ptInput = ptInput; }