public void Execute() { if (Settings.UseR && R.IsReady() && Player.Instance.CountEnemiesInRange(1000) >= Settings.UseREnemies) { R.Cast(); } if (Settings.UseQ && Q.IsReady() && Player.Instance.CountEnemiesInRange(550) == 0 && Player.Instance.CountEnemiesInRange(850) > 0 && Menus.QSettings.GapcloserQ) { foreach (var e in EntityManager.Heroes.Enemies.Where(t => t.HealthPercent > 0 && !t.IsInvulnerable && !t.IsZombie).OrderBy(t => t.Distance(Player.Instance))) { Player.CastSpell(SpellSlot.Q, e.Position); } } if (Settings.UseE && E.IsReady()) { LogicOber.CastE(); } if (Settings.useBOTRK) { if (!castBOTRK()) { castBilgewater(); } } if (Settings.useYOUMOUS) { castYoumous(); } getVision(); }
internal static void Spellblade(AttackableUnit target, EventArgs args) { if (Settings.Mana >= Player.Instance.ManaPercent || !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass) || !Settings.UseQ || Player.Instance.CountEnemiesInRange(850) == 0) { return; } LogicOber.CastQ(true); }
internal static void Spellblade(AttackableUnit target, EventArgs args) { if (!Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) || Player.Instance.CountEnemiesInRange(850) == 0) { return; } if (Settings.UseQ && SpellndCast.Q.IsReady()) { LogicOber.CastQ(true); } }
internal static void Spellblade(AttackableUnit target, EventArgs args) { if (!Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { return; } if (Settings.mana >= Player.Instance.ManaPercent || !Settings.UseQ) { return; } LogicOber.CastQ(false); }
public void Execute() { if (Settings.Mana >= Player.Instance.ManaPercent) { return; } if (Settings.UseE && E.IsReady()) { LogicOber.CastE(); } }
private static void Loading_Vayne(EventArgs args) { if (Vayne.Hero != Champion.Vayne) { return; } Chat.Print("[Vayne Is Beta]"); Menus.Execute(); SpellndCast.Execute(); ModeManager.Execute(); LogicOber.Execute(); Beta.Execute(); }