public void Test() { var path = Path.Combine(TestContext.CurrentContext.TestDirectory, "Files", "Shaders"); var files = Directory.GetFiles(path, "*.vcs"); foreach (var file in files) { var shader = new CompiledShader(); shader.Read(file); } }
private static void ParseVCS(string path) { lock (ConsoleWriterLock) { Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("--- Loading shader file \"{0}\" ---", path); Console.ResetColor(); } var shader = new CompiledShader(); try { shader.Read(path); } catch (Exception e) { lock (ConsoleWriterLock) { Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine(e); Console.ResetColor(); } } shader.Dispose(); }