public SceneManager(byte[] backgroundSound, string sceneTitle, string sentences) { stringRes.AddRange(SplitSentences(sentences)); countOfSentenceVisiable = stringRes.Count; Task.Run(() => { backgroundSoundFile = new FileCache(backgroundSound, "mp3"); SoundManager.GetInstance().PlayFile(backgroundSoundFile.FilePath, true); }); MovableStyle4Object titleObj = new MovableStyle4Object(50.0f, 100.0f, sceneTitle, Color.DeepPink, new Font(FontFamily.GenericSansSerif, 30.0f)); titleObj.SpeedX = 0.4f; objects.Add(titleObj); }