public AthleteViewModel(IApplicationService service) { athleteInfo = new AthleteDto() { EventParticipationk__BackingField = new List<EventAreaDto>(Constants.EVENT_AREAS) }; this._service = service; this.myAthletes = new ObservableCollection<AthleteDto>(); this.showCurrent = true; this.showFuture = true; this.showPast = false; this.showAllInventoryItems = false; this.showOnlyDefaultInventoryItems = true; this.totalsByStatusModel = new TotalByStatusModel(); this.SaveAthleteCommand = new RelayCommand(SaveAthlete); this.ClearFieldsCommand = new RelayCommand(ClearAthleteInfo); this.EditSelectedAthleteCommand = new RelayCommand<AthleteDto>(athleteToEdit => LoadAthleteInfoWithSelectedAthlete(athleteToEdit)); Genders = new ObservableCollection<Char>(Data.Constants.GENDERS); Statuses = new ObservableCollection<String>(Data.Constants.ATHLETE_STATUSES); Messenger.Default.Register<ObservableCollection<AthleteDto>>( this, (a) => MyAthletes = a ); }
public InventoryViewModel(IApplicationService service, ILabelPrinter labelPrinter) { this._service = service; this._labelPrinter = labelPrinter; myInventory = new ObservableCollection<InventoryItemDto>(); myInventoryBackup = new ObservableCollection<InventoryItemDto>(); movementTypes = new ObservableCollection<String>(Constants.MOVEMENT_TYPES); modelsAvailable = new ObservableCollection<ModelDto>(GetModelsAvailable()); totalsByStatusModel = new TotalByStatusModel(); filterInventoryModel = new FilterInventoryModel(); inventoryLabelModel = new InventoryLabelModel(); showAllInventoryItems = false; showOnlyDefaultInventoryItems = true; isAdmin = userDto == null ? false : userDto.IsAdmin; newInventorySelectedSizeIsM = true; newInventorySelectedSizeIsW = false; myInventoryIsVisible = VISIBLE; newItemEntryIsVisible = HIDDEN; newInventoryAthleteIndex = -1; newInventorySelectedAthlete = new AthleteDto(); newInventorySelectedModel = new ModelDto(); ProcessMovementCommand = new RelayCommand(ProcessInventoryMovement); FilterCommand = new RelayCommand(FilterInventory); ClearFilterCommand = new RelayCommand(ResetMyInventory); ShowNewInventoryEntryCommand = new RelayCommand(ShowNewInventoryEntry); SaveNewInventoryCommand = new RelayCommand(SaveNewInventoryItem); ShowMyInventoryCommand = new RelayCommand(ShowMyInventory); ClearInventoryItemEntryFieldsCommand = new RelayCommand(ResetNewInventoryEntryFields); SaveNewModelCommand = new RelayCommand(SaveNewModel); ClearNewModelFields = new RelayCommand(ResetNewModelFields); DistributeItemCommand = new RelayCommand<InventoryItemDto>(itemToDistribute => DistributeItem(itemToDistribute)); ReturnItemToVendorCommand = new RelayCommand<InventoryItemDto>(itemToDistribute => DistributeItem(itemToDistribute)); ReturnToStockCommand = new RelayCommand<InventoryItemDto>(itemToDistribute => DistributeItem(itemToDistribute)); SurplusItemCommand = new RelayCommand<InventoryItemDto>(itemToDistribute => DistributeItem(itemToDistribute)); RecallItemCommand = new RelayCommand<InventoryItemDto>(itemToDistribute => DistributeItem(itemToDistribute)); RecordItemAsLostCommand = new RelayCommand<InventoryItemDto>(itemToDistribute => DistributeItem(itemToDistribute)); PrintInventoryLabelCommand = new RelayCommand<InventoryItemDto>(itemToPrint => PrintInventoryLabel(itemToPrint)); AssignInventoryItemToAnotherAthleteCommand = new RelayCommand<InventoryItemDto>(itemToReassign => AssignInventoryItemToAnotherAthlete(itemToReassign)); ShowInventoryItemHistoryCommand = new RelayCommand<InventoryItemDto>(itemWithHistory => ShowInventoryItemHistory(itemWithHistory)); Messenger.Default.Register<UserDto>( this, (u) => UpdateUser(u) ); Messenger.Default.Register<ObservableCollection<AthleteDto>>( this, (a) => MyAthletes = a ); }