// void Render(vtkRenderer * ren, vtkActor * act) // "void Render(vtkRenderer *ren, vtkActor *act)" public void Render(vtkRenderer /*(vtkRenderer*)*/ ren, vtkActor /*(vtkActor*)*/ act) { VTK_API.API_vtkPolyDataMapper.Render_0(this, ren, act); }
// static void ComputeWorldToDisplay(vtkRenderer * ren, double x, double y, double z, double displayPt[3]) // "static void ComputeWorldToDisplay(vtkRenderer *ren, double x, double y, double z, double displayPt[3])" public static void ComputeWorldToDisplay(vtkRenderer /*(vtkRenderer*)*/ ren, double /*(double)*/ x, double /*(double)*/ y, double /*(double)*/ z, double /*(double[3])*/ [] displayPt) { VTK_API.API_vtkInteractorObserver.ComputeWorldToDisplay_0(ren, x, y, z, displayPt); }
// void AddItem(vtkRenderer * a) // "void AddItem(vtkRenderer *a)" public void AddItem(vtkRenderer /*(vtkRenderer*)*/ a) { VTK_API.API_vtkRendererCollection.AddItem_0(this, a); }
// vtkAssemblyPath* GetAssemblyPath(double X, double Y, double Z, vtkAbstractPropPicker * picker, vtkRenderer * renderer, vtkObject * obj) // "vtkAssemblyPath* GetAssemblyPath(double X, double Y, double Z, vtkAbstractPropPicker* picker, vtkRenderer* renderer, vtkObject* obj)" public vtkAssemblyPath GetAssemblyPath(double /*(double)*/ X, double /*(double)*/ Y, double /*(double)*/ Z, vtkAbstractPropPicker /*(vtkAbstractPropPicker*)*/ picker, vtkRenderer /*(vtkRenderer*)*/ renderer, vtkObject /*(vtkObject*)*/ obj) { ReturnPointer returnPointer = new ReturnPointer(new IntPtr()); VTK_API.API_vtkPickingManager.GetAssemblyPath_0(returnPointer.GetPtr(), this, X, Y, Z, picker, renderer, obj); return((vtkAssemblyPath)(IntPtr)returnPointer); }
// static void ComputeDisplayToWorld(vtkRenderer * ren, double x, double y, double z, double worldPt[4]) // "static void ComputeDisplayToWorld(vtkRenderer *ren, double x, double y, double z, double worldPt[4])" public static void ComputeDisplayToWorld(vtkRenderer /*(vtkRenderer*)*/ ren, double /*(double)*/ x, double /*(double)*/ y, double /*(double)*/ z, double /*(double[4])*/ [] worldPt) { VTK_API.API_vtkInteractorObserver.ComputeDisplayToWorld_0(ren, x, y, z, worldPt); }
// virtual void Render(vtkRenderer * ren, vtkVolume * vol) // "virtual void Render(vtkRenderer *ren, vtkVolume *vol)" public void Render(vtkRenderer /*(vtkRenderer*)*/ ren, vtkVolume /*(vtkVolume*)*/ vol) { VTK_API.API_vtkAbstractVolumeMapper.Render_0(this, ren, vol); }
// virtual void Render(vtkRenderer * r) // "virtual void Render(vtkRenderer *r)" public void Render(vtkRenderer /*(vtkRenderer*)*/ r) { VTK_API.API_vtkRendererDelegate.Render_0(this, r); }
// virtual void Load(vtkRenderer * ARG_0) // "virtual void Load(vtkRenderer*)" public void Load(vtkRenderer /*(vtkRenderer*)*/ ARG_0) { VTK_API.API_vtkTexture.Load_0(this, ARG_0); }
// virtual void Render(vtkRenderer * ARG_0, int ARG_1) // "virtual void Render(vtkRenderer *, int)" public void Render(vtkRenderer /*(vtkRenderer*)*/ ARG_0, int /*(int)*/ ARG_1) { VTK_API.API_vtkLight.Render_0(this, ARG_0, ARG_1); }
// virtual void Render(vtkRenderer * ren) // "virtual void Render(vtkRenderer* ren)" public void Render(vtkRenderer /*(vtkRenderer*)*/ ren) { VTK_API.API_vtkTexture.Render_0(this, ren); }
// virtual void PostRender(vtkRenderer * ARG_0) // "virtual void PostRender(vtkRenderer*)" public void PostRender(vtkRenderer /*(vtkRenderer*)*/ ARG_0) { VTK_API.API_vtkTexture.PostRender_0(this, ARG_0); }
// virtual void PostRender(vtkActor * ARG_0, vtkRenderer * ARG_1) // "virtual void PostRender(vtkActor*, vtkRenderer*)" public void PostRender(vtkActor /*(vtkActor*)*/ ARG_0, vtkRenderer /*(vtkRenderer*)*/ ARG_1) { VTK_API.API_vtkProperty.PostRender_0(this, ARG_0, ARG_1); }
// void UpdateScalarOpacityforSampleSize(vtkRenderer * ren, float sample_distance) // "void UpdateScalarOpacityforSampleSize(vtkRenderer *ren, float sample_distance)" public void UpdateScalarOpacityforSampleSize(vtkRenderer /*(vtkRenderer*)*/ ren, float /*(float)*/ sample_distance) { VTK_API.API_vtkVolume.UpdateScalarOpacityforSampleSize_0(this, ren, sample_distance); }
// void UpdateTransferFunctions(vtkRenderer * ren) // "void UpdateTransferFunctions(vtkRenderer *ren)" public void UpdateTransferFunctions(vtkRenderer /*(vtkRenderer*)*/ ren) { VTK_API.API_vtkVolume.UpdateTransferFunctions_0(this, ren); }
// virtual void UpdateViewport(vtkRenderer * ARG_0) // "virtual void UpdateViewport(vtkRenderer *)" public void UpdateViewport(vtkRenderer /*(vtkRenderer*)*/ ARG_0) { VTK_API.API_vtkCamera.UpdateViewport_0(this, ARG_0); }
// virtual int Pick(double selectionX, double selectionY, double selectionZ, vtkRenderer * renderer) // "virtual int Pick(double selectionX, double selectionY, double selectionZ, vtkRenderer *renderer)" public int Pick(double /*(double)*/ selectionX, double /*(double)*/ selectionY, double /*(double)*/ selectionZ, vtkRenderer /*(vtkRenderer*)*/ renderer) { ReturnPointer returnPointer = new ReturnPointer(new int()); VTK_API.API_vtkAbstractPicker.Pick_0(returnPointer.GetPtr(), this, selectionX, selectionY, selectionZ, renderer); return((int)returnPointer); }
// virtual void Render(vtkRenderer * ARG_0) // "virtual void Render(vtkRenderer *)" public void Render(vtkRenderer /*(vtkRenderer*)*/ ARG_0) { VTK_API.API_vtkCamera.Render_0(this, ARG_0); }
// virtual int Pick3DRay(double ARG_0[3], double ARG_1[4], vtkRenderer * ARG_2) // "virtual int Pick3DRay(double [3], double [4], vtkRenderer * )" public int Pick3DRay(double /*(double[3])*/ [] ARG_0, double /*(double[4])*/ [] ARG_1, vtkRenderer /*(vtkRenderer*)*/ ARG_2) { ReturnPointer returnPointer = new ReturnPointer(new int()); VTK_API.API_vtkAbstractPicker.Pick3DRay_0(returnPointer.GetPtr(), this, ARG_0, ARG_1, ARG_2); return((int)returnPointer); }
// virtual void Render(vtkRenderer * ren, vtkActor * a) // "virtual void Render(vtkRenderer *ren, vtkActor *a)" public void Render(vtkRenderer /*(vtkRenderer*)*/ ren, vtkActor /*(vtkActor*)*/ a) { VTK_API.API_vtkMapper.Render_0(this, ren, a); }
// virtual void SetCurrentRenderer(vtkRenderer * ARG_0) // "virtual void SetCurrentRenderer(vtkRenderer*)" public void SetCurrentRenderer(vtkRenderer /*(vtkRenderer*)*/ ARG_0) { VTK_API.API_vtkInteractorObserver.SetCurrentRenderer_0(this, ARG_0); }
// void RemoveRenderer(vtkRenderer * ARG_0) // "void RemoveRenderer(vtkRenderer *)" public void RemoveRenderer(vtkRenderer /*(vtkRenderer*)*/ ARG_0) { VTK_API.API_vtkRenderWindow.RemoveRenderer_0(this, ARG_0); }
// virtual void Render(vtkRenderer * ARG_0, vtkMapper * ARG_1) // "virtual void Render(vtkRenderer *, vtkMapper *)" public void Render(vtkRenderer /*(vtkRenderer*)*/ ARG_0, vtkMapper /*(vtkMapper*)*/ ARG_1) { VTK_API.API_vtkActor.Render_0(this, ARG_0, ARG_1); }