示例#1
0
        internal bool ValidateBusinessRules(FlowValidationRules rules, out List <string> errorMessages)
        {
            var acceptedFileExtensions = new AcceptedFileExtensions();

            errorMessages = new List <string>();
            if (rules.MaxFileSize.HasValue && TotalSize > rules.MaxFileSize.Value)
            {
                errorMessages.Add(rules.MaxFileSizeMessage ?? "size");
            }

            if (!acceptedFileExtensions.IsExtensionAllowed(rules.AcceptedExtensions, FileName))
            {
                errorMessages.Add(rules.AcceptedExtensionsMessage ?? "type");
            }

            return(errorMessages.Count == 0);
        }
示例#2
0
        public override void OnActionExecuting(ActionExecutingContext filterContext)
        {
            var flowJs          = new FlowJsRepo();
            var request         = filterContext.HttpContext.Request;
            var validationRules = new FlowValidationRules();

            validationRules.AcceptedExtensions.AddRange(Extensions);
            validationRules.MaxFileSize = Size;
            var status = flowJs.PostChunk(request, Path.GetTempPath(), validationRules);

            if (status.Status == PostChunkStatus.Done)
            {
                var parameterDescriptor = filterContext.ActionDescriptor
                                          .Parameters
                                          .FirstOrDefault(x => x.ParameterType == typeof(FlowFile));

                filterContext.ActionArguments[parameterDescriptor.Name] = new FlowFile
                {
                    flowFilename = status.FileName,
                    path         = Path.Combine(Path.GetTempPath(), status.FileName)
                };

                return;
            }

            if (status.Status == PostChunkStatus.Error)
            {
                //TODO: Figure out how we can return the flow errors to the client
                filterContext.Result = new BadRequestResult();
            }
            else
            {
                filterContext.Result = new AcceptedResult();
            }

            base.OnActionExecuting(filterContext);
        }
示例#3
0
        private FlowJsPostChunkResponse PostChunkBase(HttpRequest request, string folder, FlowValidationRules validationRules)
        {
            Console.WriteLine($"Request Content-Length={request.ContentLength}");
            //var body = new StreamReader(request.Body).ReadToEnd();
            //Console.WriteLine($"Request Body={body}");

            var chunk         = new FlowChunk();
            var requestIsSane = chunk.ParseForm(request.Form);

            if (!requestIsSane)
            {
                Console.WriteLine("Experienced an error in the submitted form - form damaged?");
                var errResponse = new FlowJsPostChunkResponse {
                    Status = PostChunkStatus.Error
                };
                errResponse.ErrorMessages.Add("damaged");
            }

            List <string> errorMessages = null;
            var           file          = request.Form.Files[0];

            var response = new FlowJsPostChunkResponse
            {
                FileName = chunk.FileName,
                Size     = chunk.TotalSize
            };

            var chunkIsValid = true;

            Console.WriteLine("Processing validation rules");
            if (validationRules != null)
            {
                chunkIsValid = chunk.ValidateBusinessRules(validationRules, out errorMessages);
            }

            if (!chunkIsValid)
            {
                Console.WriteLine($"Experienced an error while validating rules {errorMessages.Aggregate((s, a) => s + " " + a)}");
                response.Status        = PostChunkStatus.Error;
                response.ErrorMessages = errorMessages;
                return(response);
            }

            var chunkFullPathName = GetChunkFilename(chunk.Number, chunk.Identifier, folder);

            try
            {
                // create folder if it does not exist
                Console.WriteLine($"Opening or creating folder {folder}");
                if (!Directory.Exists(folder))
                {
                    Directory.CreateDirectory(folder);
                }
                // save file
                using (var chunkFile = File.Create(chunkFullPathName))
                {
                    Console.WriteLine($"Saving chunk file {chunkFullPathName} of length {file.Length}");
                    file.CopyTo(chunkFile);
                }
            }
            catch (Exception)
            {
                Console.WriteLine("Error saving chunk");
                throw;
            }

            // see if we have more chunks to upload. If so, return here
            for (int i = 1, l = chunk.TotalChunks; i <= l; i++)
            {
                var chunkNameToTest = GetChunkFilename(i, chunk.Identifier, folder);
                Console.WriteLine($"Checking if chunk exists already {chunkNameToTest}");
                var exists = File.Exists(chunkNameToTest);
                if (!exists)
                {
                    Console.WriteLine("Some chunks are missing. Sending PartlyDone response");
                    response.Status = PostChunkStatus.PartlyDone;
                    return(response);
                }
            }

            // Due to timing issues, we may have all chunks uploaded state for all chunks, causing the file to be merged up to n times, where n is the number of chunks
            // To resolve this, we will have a global lock on a filename lock dict, and then lock the filename lock
            // Allowing multiple files to be uploaded at once, with one global lock to set the filename state
            lock (dictLock)
            {
                if (!fileLocks.ContainsKey(chunk.Identifier))
                {
                    Console.WriteLine($"Created a lock for Identifier {chunk.Identifier} TID: {Thread.CurrentThread.ManagedThreadId}");
                    fileLocks[chunk.Identifier] = new object();
                }
            }

            var localLock = fileLocks[chunk.Identifier];

            if (Monitor.TryEnter(localLock))
            {
                try
                {
                    Console.WriteLine($"Claimed a lock for Identifier {chunk.Identifier} TID: {Thread.CurrentThread.ManagedThreadId}");

                    // if we are here, all chunks are uploaded
                    var fileArray = new List <string>();
                    Console.WriteLine("All chunks done. the full list of chunks is:");
                    for (int i = 1, l = chunk.TotalChunks; i <= l; i++)
                    {
                        Console.WriteLine("flow-" + chunk.Identifier + "." + i);
                        fileArray.Add("flow-" + chunk.Identifier + "." + i);
                    }

                    MultipleFilesToSingleFile(folder, fileArray, chunk.FileName);

                    Console.WriteLine("Deleting old chunks");
                    for (int i = 0, l = fileArray.Count; i < l; i++)
                    {
                        try
                        {
                            Console.WriteLine($"Deleting {fileArray[i]}");
                            File.Delete(Path.Combine(folder, fileArray[i]));
                        }
                        catch (Exception)
                        {
                            Console.WriteLine("Error deleting chunk file");
                        }
                    }

                    response.Status = PostChunkStatus.Done;
                    return(response);
                }
                finally
                {
                    // We can remove the lock here, as everyone else will have returned
                    Console.WriteLine($"Released lock for Identifier {chunk.Identifier}");
                    Monitor.Exit(localLock);
                    // Don't need to lock here
                    fileLocks.Remove(chunk.Identifier);
                }
            }

            // The file has already been locked, so we don't need to do anything as it's currently being merged, and that request will return 200
            Console.WriteLine($"All chunks completed, but a lock has already been claimed for Identifier {chunk.Identifier} TID: {Thread.CurrentThread.ManagedThreadId}");
            response.Status = PostChunkStatus.PartlyDone;
            return(response);
        }
示例#4
0
 public FlowJsPostChunkResponse PostChunk(HttpRequest request, string folder, FlowValidationRules validationRules = null)
 {
     return(PostChunkBase(request, folder, validationRules));
 }