public MyRenderClipmap(MyRenderMessageCreateClipmap msg) : base(msg.ClipmapId, "Clipmap") { m_clipmapBase = new MyClipmap(msg.ClipmapId, msg.ScaleGroup, msg.WorldMatrix, msg.SizeLod0, this); SetDirty(); m_position = msg.Position; }
public MyRenderClipmap(MyRenderMessageCreateClipmap msg) : base(msg.ClipmapId, "Clipmap") { m_clipmapBase = new MyClipmap(msg.ClipmapId, msg.ScaleGroup, msg.WorldMatrix, msg.SizeLod0, this); SetDirty(); m_position = msg.Position; m_atmosphereRadius = msg.AtmosphereRadius; m_planetRadius = msg.PlanetRadius; m_hasAtmosphere = msg.HasAtmosphere; }