示例#1
0
 public float Attack(Mech me, Mech enemy)
 {
     me.AttackModifier   = GetLevelModifier(me.Level - 1, enemy.Level - 1) * GetSignModifier((int)me.MySign, (int)enemy.MySign);
     enemy.HealthPoints -= me.AttackPower * me.AttackModifier;
     return(enemy.HealthPoints);
 }
示例#2
0
 //0.3f, 0.5f, 0.6f, 0.85f, 1.0f, 1.15f, 1.3f, 1.5f
 static void Main(string[] args)
 {
     Mech Player = new Mech("Player", SIGN.Rock, 1);
     Mech Enemy  = new Mech("Enemy", SIGN.Rock, 1);
 }