示例#1
0
        public void ExpectNothingToHappenIfCommandNotNextState(GameCommand command)
        {
            var turn = new Mock<IGameTurn>();
            var state = new BuildState(turn.Object);

            state.AfterExecute(command);

            turn.Verify(t => t.NextFlowState(), Times.Never);
            Assert.False(state.Completed);
        }
示例#2
0
        public void ExpectNextFlowStateAfterNextStateCommand()
        {
            var turn = new Mock<IGameTurn>();
            var state = new BuildState(turn.Object);

            state.AfterExecute(GameCommand.NextState);

            turn.Verify(t => t.NextFlowState());
            Assert.True(state.Completed);
        }