public int GetTotalScoreForUserUntilRound(User user, Round untilRound) { var totalscore = 0; foreach (var game in _games.Where(g => g.IsPlayed && g.Date <= untilRound.EndActive)) { var gus = new GameUserScore { Game = game, User = user, MatchPrediction = _matchPredictions.First(mp => mp.UserId == user.Id && mp.MatchId == game.Id) }; totalscore += gus.ScoreThisGame; } foreach (var round in _rounds.Where(r => r.StartActive.HasValue && r.StartActive <= untilRound.StartActive)) { var rus = new RoundUserScore { Round = round, User = user, RoundPrediction = _roundPredictions.First(rp => rp.UserId == user.Id && rp.RoundId == round.Id), }; totalscore += rus.ScoreThisRound; } return(totalscore); }
public int GetTotalScoreForUserUntilGame(User user, Game untilGame) { var totalscore = 0; //foreløpig for gruppespill foreach (var game in _games.Where(g => g.IsPlayed && g.Date <= untilGame.Date)) { var gus = new GameUserScore { Game = game, User = user, MatchPrediction = _matchPredictions.First(mp => mp.UserId == user.Id && mp.MatchId == game.Id) }; totalscore += gus.ScoreThisGame; } //sluttspill foreach (var round in _rounds.Where(r => r.StartActive <= untilGame.Date)) { var rp = _roundPredictions.First(rpr => rpr.RoundId == round.Id && rpr.UserId == user.Id); var rus = new RoundUserScore { Round = round, RoundPrediction = rp, User = user }; if (untilGame.Date != null) { totalscore += rus.ScoreThisRoundBeforeDateTime(untilGame.Date.Value.AddHours(3)); } } return(totalscore); }