示例#1
0
 private void Start()
 {
     playerManager   = GetComponent <PlayerManager>();
     rigidbody       = GetComponent <Rigidbody>();
     inputHandler    = GetComponent <InputHandler>();
     animatorHandler = GetComponentInChildren <AnimatorHandler>();
     cameraObject    = Camera.main.transform;
     myTransform     = transform;
     animatorHandler.Initialize();
     playerManager.isGrounded = true;
     ignoreForGroundCheck     = ~(1 << 8 | 1 << 11);
 }
 private void Awake()
 {
     animatorHandler = GetComponentInChildren <AnimatorHandler>();
 }