private CategoryView CreateCategoryView(ArtCategory artCategory, string iconName) { if (artCategory == null) { return(null); } var categoryView = new CategoryView(artCategory, iconName); categories[(int)categoryView.category.artCategoryTag] = categoryView; return(categoryView); }
public GroupView(ArtGroup artGroup, string iconName) { Debug.Assert(artGroup != null); this.artGroup = artGroup; icon = Resources.Load <Texture>(iconName); featureOverlays = CreateCategoryView(artGroup.FeatureOverlays, "Icons/overlay"); navShapes = CreateCategoryView(artGroup.NavShapes, "Icons/navigation"); traversal = CreateCategoryView(artGroup.Traversal, "Icons/actor"); actorsSpawners = CreateCategoryView(artGroup.ActorsSpawners, "Icons/actor"); regions = CreateCategoryView(artGroup.Regions, "Icons/region"); splines = CreateCategoryView(artGroup.Splines, "Icons/spline"); }
/// <summary> /// Render single category /// </summary> private void RenderCategory(CategoryView categoryView) { var category = categoryView.category; GUILayout.BeginHorizontal(); // -- 0 --------------------------------------------------- GUILayout.Box("", ButtonStyle, IconWidthOption, IconHeightOption); // -- 1 --------------------------------------------------- if (GUILayout.Button(category.IsVisible ? VisibleIcon : InvisibleIcon, ButtonStyle, IconWidthOption, IconHeightOption)) { category.IsVisible = !category.IsVisible; } // -- 2 --------------------------------------------------- GUILayout.Box(categoryView.icon, ButtonStyle, IconWidthOption, IconHeightOption); // -- 3 --------------------------------------------------- GUILayout.Label(category.artCategoryTag.ToString(), EditorStyles.largeLabel); // -- 4 --------------------------------------------------- GUILayout.Label(categoryView.quantity.ToString(), EditorStyles.boldLabel, QuantityWidthOption); GUILayout.EndHorizontal(); }