示例#1
0
 public override void OnGUI()
 {
     if (DoneSetup)
     {
         BuildingMenu.OnGUI();
     }
 }
示例#2
0
 private void SL_OnPacksLoaded()
 {
     DoneSetup = true;
     BuildingMenu.Init();
 }
示例#3
0
 private void SL_OnSceneLoaded()
 {
     BuildingMenu.OnSceneChange();
 }