private void OnProcessFound(object sender, ProcessFoundArgs e) { if (ProcessFound != null) ProcessFound(sender, e); }
void GameInfo_ProcessFound(object sender, ProcessFoundArgs e) { _.Info("Process Found - Assigning Addresses", _.InfoImportance.Important); MyOffsets.AssignAddresses(e.Process); }
void Gameinfo_ProcessFound(object sender, ProcessFoundArgs e) { PSc2Process = e.Process; }