private void createGameLine(ref Point io_Location, bool i_isEnabled) { GameLine newGameLine; newGameLine = new GameLine(io_Location); newGameLine.AcceptButton.Click += new EventHandler(ButtonAcceptClick); newGameLine.EnableLine(i_isEnabled); m_GameLines.Add(newGameLine); addLineToForm(newGameLine); io_Location.Y += newGameLine.GetLengthY(); }
private void addLineToForm(GameLine i_Line) { addButtonsToForm(i_Line.GuessButtons); this.Controls.Add(i_Line.AcceptButton); addButtonsToForm(i_Line.ResultButtons); }