public static void ToNative(IntPtr nativeBuffer, FMaterialQualityOverrides value) { value.ToNative(nativeBuffer); }
public static void ToNative(IntPtr nativeBuffer, int arrayIndex, IntPtr prop, UObject owner, FMaterialQualityOverrides value) { value.ToNative(nativeBuffer + (arrayIndex * StructSize)); }
public FMaterialQualityOverrides Copy() { FMaterialQualityOverrides result = this; return(result); }