/// <summary> /// Initialize the options with the given commnad line arguments /// </summary> /// <param name="Arguments"></param> public GlobalOptions(CommandLineArguments Arguments) { Arguments.ApplyTo(this); if (!string.IsNullOrEmpty(RemoteIni)) { UnrealBuildTool.SetRemoteIniPath(RemoteIni); } }
/// <summary> /// /// </summary> /// <param name="Path"></param> public static void SetRemoteIniPath(string Path) { UnrealBuildTool.SetRemoteIniPath(Path); }