public GameViewModel() { Players = new List <Player>(); gameOptions = GameOptions.Create(); }
private void cancelButton_Click(object sender, RoutedEventArgs e) { gameOptions = null; Close(); }
void StartGame_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e) { gameOptions = DataContext as GameOptions; ChangeListBoxOptions(); }
public Options() { gameOptions = GameOptions.Create(); DataContext = gameOptions; InitializeComponent(); }