public override void OnInspectorGUI() { VolumeRenderedObject volrendObj = (VolumeRenderedObject)target; // Render mode RenderMode oldRenderMode = volrendObj.GetRenderMode(); RenderMode newRenderMode = (RenderMode)EditorGUILayout.EnumPopup("Render mode", oldRenderMode); if (newRenderMode != oldRenderMode) { volrendObj.SetRenderMode(newRenderMode); } // Lighting settings if (volrendObj.GetRenderMode() == RenderMode.DirectVolumeRendering) { volrendObj.SetLightingEnabled(GUILayout.Toggle(volrendObj.GetLightingEnabled(), "Enable lighting")); } else { volrendObj.SetLightingEnabled(false); } // Visibility window Vector2 visibilityWindow = volrendObj.GetVisibilityWindow(); EditorGUILayout.MinMaxSlider("Visible value range", ref visibilityWindow.x, ref visibilityWindow.y, 0.0f, 1.0f); EditorGUILayout.Space(); volrendObj.SetVisibilityWindow(visibilityWindow); // Transfer function type TFRenderMode tfMode = (TFRenderMode)EditorGUILayout.EnumPopup("Transfer function type", volrendObj.GetTransferFunctionMode()); if (tfMode != volrendObj.GetTransferFunctionMode()) { volrendObj.SetTransferFunctionMode(tfMode); } // Show TF button if (GUILayout.Button("Edit transfer function")) { if (tfMode == TFRenderMode.TF1D) { TransferFunctionEditorWindow.ShowWindow(); } else { TransferFunction2DEditorWindow.ShowWindow(); } } }
public static void ShowWindow() { // Close all (if any) 2D TF editor windows TransferFunction2DEditorWindow[] tf2dWnds = Resources.FindObjectsOfTypeAll <TransferFunction2DEditorWindow>(); foreach (TransferFunction2DEditorWindow tf2dWnd in tf2dWnds) { tf2dWnd.Close(); } TransferFunctionEditorWindow wnd = (TransferFunctionEditorWindow)EditorWindow.GetWindow(typeof(TransferFunctionEditorWindow)); wnd.Show(); wnd.SetInitialPosition(); }
static void ShowWindow() { TransferFunctionEditorWindow tf1dWnd = (TransferFunctionEditorWindow)EditorWindow.GetWindow(typeof(TransferFunctionEditorWindow)); if (tf1dWnd != null) { tf1dWnd.Close(); } TransferFunction2DEditorWindow tf2dWnd = (TransferFunction2DEditorWindow)EditorWindow.GetWindow(typeof(TransferFunction2DEditorWindow)); tf2dWnd.Show(); tf2dWnd.SetInitialPosition(); }
public static void Show1DTFWindow() { TransferFunctionEditorWindow.ShowWindow(); }