/// <summary>
 /// The given Action will be performed when the task ends.
 /// </summary>
 /// <param name="action">The action to perform.</param>
 /// <param name="target">The DispatcherBase to perform the action on.</param>
 /// <returns>This task.</returns>
 public static Task <T> WhenEnded <T>(this Task <T> task, Action <Task <T> > action, DispatcherBase target)
 {
     task.TaskEnded += t =>
     {
         if (target == null)
         {
             action(task);
         }
         else
         {
             target.Dispatch(() => action(task));
         }
     };
     return(task);
 }
 /// <summary>
 /// Starts this Task when the other Task ended successfully.
 /// </summary>
 /// <param name="followingTask">The task to await.</param>
 /// <param name="target">The DispatcherBase to start this task on.</param>
 /// <returns>This task.</returns>
 public static Task Await(this Task that, Task taskToWaitFor, DispatcherBase target)
 {
     taskToWaitFor.Then(that, target);
     return(that);
 }
 /// <summary>
 /// The given Action will be performed when the task fails.
 /// </summary>
 /// <param name="action">The action to perform.</param>
 /// <param name="target">The DispatcherBase to perform the action on.</param>
 /// <returns>This task.</returns>
 public static Task <T> WhenFailed <T>(this Task <T> task, Action <Task <T> > action, DispatcherBase target)
 {
     return(task.WhenEnded <T>(t => { if (t.IsFailed)
                                      {
                                          action(t);
                                      }
                               }, target));
 }
        /// <summary>
        /// Starts the given Task when the tasks ended successfully.
        /// </summary>
        /// <param name="followingTask">The task to start.</param>
        /// <param name="target">The DispatcherBase to start the following task on.</param>
        /// <returns>The tasks.</returns>
        public static IEnumerable <Task> Then(this IEnumerable <Task> that, Task followingTask, DispatcherBase target)
        {
            var remaining = that.Count();
            var syncRoot  = new object();

            foreach (var task in that)
            {
                task.WhenFailed(() =>
                {
                    if (followingTask.ShouldAbort)
                    {
                        return;
                    }
                    followingTask.Abort();
                });
                task.WhenSucceeded(() =>
                {
                    if (followingTask.ShouldAbort)
                    {
                        return;
                    }
                    lock (syncRoot)
                    {
                        remaining--;
                        if (remaining == 0)
                        {
                            if (target != null)
                            {
                                followingTask.Run(target);
                            }
                            else if (ThreadBase.CurrentThread is TaskWorker)
                            {
                                followingTask.Run(((TaskWorker)ThreadBase.CurrentThread).TaskDistributor);
                            }
                            else
                            {
                                followingTask.Run();
                            }
                        }
                    }
                });
            }
            return(that);
        }
        /// <summary>
        /// The given Action will be performed when the task succeeds.
        /// </summary>
        /// <param name="action">The action to perform.</param>
        /// <param name="target">The DispatcherBase to perform the action on.</param>
        /// <returns>This task.</returns>
        public static Task <T> WhenSucceeded <T>(this Task <T> task, Action <Task <T> > action, DispatcherBase target)
        {
            Action <Task <T> > perform = t =>
            {
                if (target == null)
                {
                    action(t);
                }
                else
                {
                    target.Dispatch(() => { if (t.IsSucceeded)
                                            {
                                                action(t);
                                            }
                                    });
                }
            };

            return(task.WhenEnded <T>(t => { if (t.IsSucceeded)
                                             {
                                                 perform(t);
                                             }
                                      }, null));
        }
 /// <summary>
 /// Invokes the given action with the set result of the task when the task succeeded.
 /// </summary>
 /// <param name="action">The action to perform.</param>
 /// <param name="target">The DispatcherBase to perform the action on.</param>
 /// <returns>This task.</returns>
 public static Task <T> OnResult <T>(this Task <T> task, Action <T> action, DispatcherBase actionTarget)
 {
     return(task.WhenSucceeded <T>(t => action(t.Result), actionTarget));
 }
 /// <summary>
 /// Invokes the given action with the set result of the task when the task succeeded.
 /// </summary>
 /// <param name="action">The action to perform.</param>
 /// <param name="target">The DispatcherBase to perform the action on.</param>
 /// <returns>This task.</returns>
 public static Task OnResult <T>(this Task task, Action <T> action, DispatcherBase target)
 {
     return(task.WhenSucceeded(t => action((T)t.RawResult), target));
 }
        /// <summary>
        /// Starts the given Action when one task has not successfully ended
        /// </summary>
        /// <param name="action">The action to start.</param>
        /// <param name="target">The DispatcherBase to start the following action on.</param>
        /// <returns>The tasks.</returns>
        public static IEnumerable <Task> WhenFailed(this IEnumerable <Task> that, Action action, DispatcherBase target)
        {
            var hasFailed = false;
            var syncRoot  = new object();

            foreach (var task in that)
            {
                task.WhenFailed(() =>
                {
                    lock (syncRoot)
                    {
                        if (hasFailed)
                        {
                            return;
                        }
                        hasFailed = true;
                        if (target == null)
                        {
                            action();
                        }
                        else
                        {
                            target.Dispatch(() => { action(); });
                        }
                    }
                });
            }
            return(that);
        }
示例#9
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        /// <summary>
        /// Starts the given Action when all Tasks ended successfully.
        /// </summary>
        /// <param name="action">The action to start.</param>
        /// <param name="target">The DispatcherBase to start the following action on.</param>
        /// <returns>The tasks.</returns>
        public static IEnumerable <Task> WhenSucceeded(this IEnumerable <Task> that, Action action, DispatcherBase target)
        {
            var remaining = that.Count();
            var syncRoot  = new object();

            foreach (var task in that)
            {
                task.WhenSucceeded(() =>
                {
                    lock (syncRoot)
                    {
                        remaining--;
                        if (remaining == 0)
                        {
                            if (target == null)
                            {
                                action();
                            }
                            else
                            {
                                target.Dispatch(() => { action(); });
                            }
                        }
                    }
                });
            }
            return(that);
        }