void FindPairedButton() { // find the other button witch which this button should be paired // (it should have the same axisName) var otherAxisButtons = FindObjectsOfType(typeof(AxisTouchButton)) as AxisTouchButton[]; if (otherAxisButtons != null) { for (int i = 0; i < otherAxisButtons.Length; i++) { if (otherAxisButtons[i].axisName == axisName && otherAxisButtons[i] != this) { m_PairedWith = otherAxisButtons[i]; } } } }
private void FindPairedButton() { var otherAxisButtons = FindObjectsOfType(typeof(AxisTouchButton)) as AxisTouchButton[]; if (otherAxisButtons != null) { for (int i = 0; i < otherAxisButtons.Length; i++) { if (otherAxisButtons[i].axisName == axisName && otherAxisButtons[i] != this) { m_PairedWith = otherAxisButtons[i]; } } } }