public Buveur(Game game) : base(game) { etatCourant = "boire"; probaBoire = 0.65; probaDanser = 0.1; probaParler = 0.0; probaTable = 0.05; probaToilette = 0.2; variationEnvieBoire = 0.05; variationEnvieDanser = 0.02; variationEnvieParler = 0.02; variationEnvieTable = 0.02; variationEnvieToilette = 0.02; VariationPersonnaliteDominante(); }
public Dragueur(Game game) : base(game) { etatCourant = "parler"; probaBoire = 0.05; probaDanser = 0.2; probaParler = 0.4; probaTable = 0.3; probaToilette = 0.05; variationEnvieBoire = 0.02; variationEnvieDanser = 0.02; variationEnvieParler = 0.05; variationEnvieTable = 0.02; variationEnvieToilette = 0.02; VariationPersonnaliteDominante(); }
// Use this for initialization public Danseur(Game game) : base(game) { etatCourant = "danser"; probaBoire = 0.1; probaDanser = 0.7; probaParler = 0.1; probaTable = 0.0; probaToilette = 0.1; variationEnvieBoire = 0.02; variationEnvieDanser = 0.06; variationEnvieParler = 0.02; variationEnvieTable = 0.02; variationEnvieToilette = 0.02; VariationPersonnaliteDominante(); }
public Personnalite(Game game) { gameActuel = game; //VariationPersonnaliteDominante(); }