public void ParseFuncSets(List <ShaderFuncModel> model) { if (m_jobjData != null) { JArray rootArray = m_jobjData ["func_sets"] as JArray; for (int i = 0; i < rootArray.Count; i++) { JToken val = rootArray[i]; ShaderFuncModel iner = new ShaderFuncModel(); iner.name = (string)val["name"]; iner.file = (string)val ["file"]; JToken desc = val ["variables"]; iner.rettype = (string)desc ["ret"]; JArray jpar = desc ["par"] as JArray; for (int j = 0; j < jpar.Count; j++) { JArray tarr = jpar [j] as JArray; ShaderFuncModel.FuncTem parInfo = new ShaderFuncModel.FuncTem(); for (int h = 0; h < tarr.Count; h++) { if (h == 0) { parInfo.ptype = (string)tarr [h]; } else { parInfo.pinfo += (string)tarr[h] + " "; } } iner.variables.Add(parInfo); } model.Add(iner); } } }
public void ParseFuncSets(List<ShaderFuncModel> model) { if (m_jobjData != null) { JArray rootArray = m_jobjData ["func_sets"] as JArray; for (int i = 0; i < rootArray.Count; i++) { JToken val = rootArray[i]; ShaderFuncModel iner = new ShaderFuncModel (); iner.name = (string)val["name"]; iner.file = (string)val ["file"]; JToken desc = val ["variables"]; iner.rettype = (string)desc ["ret"]; JArray jpar = desc ["par"] as JArray; for (int j = 0; j < jpar.Count; j++) { JArray tarr = jpar [j] as JArray; ShaderFuncModel.FuncTem parInfo = new ShaderFuncModel.FuncTem(); for (int h = 0; h < tarr.Count; h++) { if (h == 0) { parInfo.ptype = (string)tarr [h]; }else{ parInfo.pinfo += (string)tarr[h] + " "; } } iner.variables.Add (parInfo); } model.Add (iner); } } }