private TrackerBoss GetTrackerBoss() { // If boss is not set, try to find a Boss in the scene, if that doesn't work return null. if (trackerBoss == null) { if (sceneBoss == null) { sceneBoss = FindObjectOfType <TrackerBoss>(); } return(sceneBoss); } return(trackerBoss); }
void OnValidate() { if (UseTrackerBoss) { trackerBoss = FindObjectOfType <TrackerBoss>(); if (trackerBoss != null) { trackerIP = trackerBoss.trackerIp; } } else { } }
static void CreateTrackerBoss() { if (EditorUtility.DisplayDialog("Do you want to create a new Tracker Boss?", "You can store global properties to use in TrackerTransforms in the scene: \n -- CST Matrix Location \n -- IP Address", "Yes", "No")) { TrackerBoss instance = GameObject.FindObjectOfType <TrackerBoss>(); if (instance == null) { GameObject parent = new GameObject("System Management"); GameObject boss = new GameObject("TrackerBoss"); TrackerBoss trackerBoss = boss.AddComponent(typeof(TrackerBoss)) as TrackerBoss; boss.transform.parent = parent.transform; instance = trackerBoss; } else { Debug.Log("A Tracker Boss already exists!"); } } }