public override void startDecoding() { if (decoderState == DecoderNative.DecoderState.INITIALIZED) { if (!DecoderNative.nativeStartDecoding(decoderID)) { print(LOG_TAG + " Decoding not start."); return; } decoderState = DecoderNative.DecoderState.BUFFERING; globalStartTime = AudioSettings.dspTime; hangTime = AudioSettings.dspTime - globalStartTime; isVideoReadyToReplay = isAudioReadyToReplay = false; if (isAudioEnabled && !isAllAudioChEnabled) { StartCoroutine("audioPlay"); backgroundWorker = new BackgroundWorker(); backgroundWorker.WorkerSupportsCancellation = true; backgroundWorker.DoWork += pullAudioData; backgroundWorker.RunWorkerAsync(); } } }
public static void loadVideoThumb(GameObject obj, string filePath, float time) { if (!File.Exists(filePath)) { print(LOG_TAG + " File not found!"); return; } var decID = -1; var width = 0; var height = 0; var totalTime = 0.0f; DecoderNative.nativeCreateDecoder(filePath, ref decID); DecoderNative.nativeGetVideoFormat(decID, ref width, ref height, ref totalTime); if (!DecoderNative.nativeStartDecoding(decID)) { print(LOG_TAG + " Decoding not start."); return; } var thumbY = new Texture2D(width, height, TextureFormat.Alpha8, false); var thumbU = new Texture2D(width / 2, height / 2, TextureFormat.Alpha8, false); var thumbV = new Texture2D(width / 2, height / 2, TextureFormat.Alpha8, false); var thumbMat = obj.GetComponent <MeshRenderer>().material; if (thumbMat == null) { print(LOG_TAG + " Target has no MeshRenderer."); DecoderNative.nativeDestroyDecoder(decID); return; } thumbMat.SetTexture("_YTex", thumbY); thumbMat.SetTexture("_UTex", thumbU); thumbMat.SetTexture("_VTex", thumbV); DecoderNative.nativeLoadThumbnail(decID, time, thumbY.GetNativeTexturePtr(), thumbU.GetNativeTexturePtr(), thumbV.GetNativeTexturePtr()); DecoderNative.nativeDestroyDecoder(decID); }