public static void CallBack(CMsgSceneSystemGM2GCAckGetContinuousInstanceData ack) { if (CMsgSceneSystemGM2GCAckGetContinuousInstanceData.s_cb != null) { CMsgSceneSystemGM2GCAckGetContinuousInstanceData.s_cb(ack.m_result, ack.m_dailyFreeRollFastClearStageCount, ack.m_instanceTPID, ack.m_curStageIndex); } }
private void OnMsgSceneSystemGM2GCAckGetContinuousInstanceData(UnityFrame.CMsg msgData) { CMsgSceneSystemGM2GCAckGetContinuousInstanceData ack = (CMsgSceneSystemGM2GCAckGetContinuousInstanceData)msgData; CMsgSceneSystemGM2GCAckGetContinuousInstanceData.CallBack(ack); }