public static void CallBack(CMsgSceneSystemGM2GCAckEnterStage ack) { if (CMsgSceneSystemGM2GCAckEnterStage.s_cb != null) { CMsgSceneSystemGM2GCAckEnterStage.s_cb(ack.m_result, ack.m_helperData, ack.m_stageMonster); } }
private void OnMsgSceneSystemGM2GCAckEnterStage(UnityFrame.CMsg msgData) { CMsgSceneSystemGM2GCAckEnterStage ack = (CMsgSceneSystemGM2GCAckEnterStage)msgData; CMsgSceneSystemGM2GCAckEnterStage.CallBack(ack); }