public static void CallBack(CMsgPlayerSystemGM2GCAckCreateRole ack) { if (CMsgPlayerSystemGM2GCAckCreateRole.cb == null) { return; } CMsgPlayerSystemGM2GCAckCreateRole.cb((ECreateRoleResult)ack.m_retCode, ack.m_currentRoleIndex, ack.m_role); }
public void OnMsgPlayerSystemGM2GCAckCreateRole(UnityFrame.CMsg msgData) { CMsgPlayerSystemGM2GCAckCreateRole ack = (CMsgPlayerSystemGM2GCAckCreateRole)msgData; CMsgPlayerSystemGM2GCAckCreateRole.CallBack(ack); }