public void ConfigureCell(CachedTransform cached, int cellIndex) { if (cached == null) { ExplorerCore.LogWarning("Setting TransformTree cell but the CachedTransform is null!"); return; } if (!Enabled) { Enable(); } _cellIndex = cellIndex; cachedTransform = cached; spacer.minWidth = cached.Depth * 15; if (cached.Value) { NameButton.ButtonText.text = cached.Value.name; NameButton.ButtonText.color = cached.Value.gameObject.activeSelf ? Color.white : Color.grey; int childCount = cached.Value.childCount; if (childCount > 0) { NameButton.ButtonText.text = $"<color=grey>[{childCount}]</color> {NameButton.ButtonText.text}"; ExpandButton.Component.interactable = true; ExpandButton.ButtonText.text = cached.Expanded ? "▼" : "►"; ExpandButton.ButtonText.color = cached.Expanded ? new Color(0.5f, 0.5f, 0.5f) : new Color(0.3f, 0.3f, 0.3f); } else { ExpandButton.Component.interactable = false; ExpandButton.ButtonText.text = "▪"; ExpandButton.ButtonText.color = new Color(0.3f, 0.3f, 0.3f); } } else { NameButton.ButtonText.text = $"[Destroyed]"; NameButton.ButtonText.color = Color.red; } }
public void ConfigureCell(CachedTransform cached, int cellIndex) { if (cached == null) { ExplorerCore.LogWarning("Setting TransformTree cell but the CachedTransform is null!"); return; } if (!Enabled) { Enable(); } this.cellIndex = cellIndex; cachedTransform = cached; spacer.minWidth = cached.Depth * 15; if (cached.Value) { string name = cached.Value.name?.Trim(); if (string.IsNullOrEmpty(name)) { name = "<i><color=grey>untitled</color></i>"; } NameButton.ButtonText.text = name; NameButton.ButtonText.color = cached.Value.gameObject.activeSelf ? Color.white : Color.grey; EnabledToggle.Set(cached.Value.gameObject.activeSelf, false); if (!cached.Value.parent) { SiblingIndex.GameObject.SetActive(false); } else { SiblingIndex.GameObject.SetActive(true); if (!SiblingIndex.Component.isFocused) { SiblingIndex.Text = cached.Value.GetSiblingIndex().ToString(); } } int childCount = cached.Value.childCount; if (childCount > 0) { NameButton.ButtonText.text = $"<color=grey>[{childCount}]</color> {NameButton.ButtonText.text}"; ExpandButton.Component.interactable = true; ExpandButton.ButtonText.text = cached.Expanded ? "▼" : "►"; ExpandButton.ButtonText.color = cached.Expanded ? new Color(0.5f, 0.5f, 0.5f) : new Color(0.3f, 0.3f, 0.3f); } else { ExpandButton.Component.interactable = false; ExpandButton.ButtonText.text = "▪"; ExpandButton.ButtonText.color = new Color(0.3f, 0.3f, 0.3f); } } else { NameButton.ButtonText.text = $"[Destroyed]"; NameButton.ButtonText.color = Color.red; SiblingIndex.GameObject.SetActive(false); } }