public override void Initialize() { Reflection = new MonoReflection(); TextureUtil = new MonoTextureUtil(); DummyBehaviour.Setup(); }
public override void Initialize() { Reflection = new MonoReflection(); TextureUtil = new MonoTextureUtil(); }
public override void Initialize() { ExplorerCore.Context = RuntimeContext.Mono; //Reflection = new MonoReflection(); TextureUtil = new MonoTextureUtil(); }