public static bool operator !=(Vector3d lhs, Vector3d rhs) { return((double)Vector3d.SqrMagnitude(lhs - rhs) >= 0.0 / 1.0); }
public static bool operator ==(Vector3d lhs, Vector3d rhs) { return(Vector3d.SqrMagnitude(lhs - rhs) < 0.0 / 1.0); }
public static bool operator !=(Vector3d lhs, Vector3d rhs) { return((double)Vector3d.SqrMagnitude(lhs - rhs) >= 0.0 / 1.0); }
public static bool operator ==(Vector3d lhs, Vector3d rhs) { return(Vector3d.SqrMagnitude(lhs - rhs) < 0.0 / 1.0); }