public void Normalize() { double num = Vector3Double.Magnitude(this); if (num > 9.99999974737875E-06) { this = this / num; } else { this = Vector3Double.zero; } }
public static Vector3Double Normalize(Vector3Double value) { double num = Vector3Double.Magnitude(value); if (num > 9.99999974737875E-06) { return(value / num); } else { return(Vector3Double.zero); } }