static new public int ToString(IntPtr l) { try { UnityEngine.RectOffset self = (UnityEngine.RectOffset)checkSelf(l); var ret = self.ToString(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_ToString_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.RectOffset QPYX_obj_YXQP = (UnityEngine.RectOffset)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.RectOffset)); string QPYX_o_YXQP = QPYX_obj_YXQP.ToString(); LuaDLL.lua_pushstring(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectOffset)); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }