static void ParticleSystem_simulationSpace(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem _this = (UnityEngine.ParticleSystem)vc.csObj; var result = _this.simulationSpace; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.ParticleSystemSimulationSpace arg0 = (UnityEngine.ParticleSystemSimulationSpace)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem _this = (UnityEngine.ParticleSystem)vc.csObj; _this.simulationSpace = arg0; } }
static void LimitVelocityOverLifetimeModule_space(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule)vc.csObj; var result = _this.space; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.ParticleSystemSimulationSpace arg0 = (UnityEngine.ParticleSystemSimulationSpace)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule)vc.csObj; _this.space = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static public void FastSetter(this UnityEngine.ParticleSystem o, string propertyName, UnityEngine.ParticleSystemSimulationSpace value) { switch (propertyName) { case "simulationSpace": o.simulationSpace = value; return; } LBoot.LogUtil.Error("UnityEngine.ParticleSystem no Setter Found : " + propertyName); }