public static int GetSafeCollisionEventSize(this ParticleSystem ps) { return(ParticleSystemExtensionsImpl.GetSafeCollisionEventSize(ps)); }
public static void SetTriggerParticles(this ParticleSystem ps, ParticleSystemTriggerEventType type, List <ParticleSystem.Particle> particles) { ParticleSystemExtensionsImpl.SetTriggerParticles(ps, (int)type, particles, 0, particles.Count); }
public static int GetSafeTriggerParticlesSize(this ParticleSystem ps, ParticleSystemTriggerEventType type) { return(ParticleSystemExtensionsImpl.GetSafeTriggerParticlesSize(ps, (int)type)); }
public static int GetTriggerParticles(this ParticleSystem ps, ParticleSystemTriggerEventType type, List <ParticleSystem.Particle> particles) { return(ParticleSystemExtensionsImpl.GetTriggerParticles(ps, (int)type, particles)); }
public static int GetCollisionEvents(this ParticleSystem ps, GameObject go, List <ParticleCollisionEvent> collisionEvents) { return(ParticleSystemExtensionsImpl.GetCollisionEvents(ps, go, collisionEvents)); }