static public int constructor(IntPtr l) { try { UnityEngine.ParticleSystem.ExternalForcesModule o; o=new UnityEngine.ParticleSystem.ExternalForcesModule(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { try { UnityEngine.ParticleSystem.ExternalForcesModule o; o = new UnityEngine.ParticleSystem.ExternalForcesModule(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_get_externalForces_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.ParticleSystem QPYX_obj_YXQP = (UnityEngine.ParticleSystem)QPYX_o_YXQP; UnityEngine.ParticleSystem.ExternalForcesModule QPYX_ret_YXQP = QPYX_obj_YXQP.externalForces; ToLua.PushValue(L_YXQP, QPYX_ret_YXQP); return(1); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index externalForces on a nil value")); } }
static void ExternalForcesModule_multiplier(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.ExternalForcesModule _this = (UnityEngine.ParticleSystem.ExternalForcesModule)vc.csObj; var result = _this.multiplier; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.ExternalForcesModule _this = (UnityEngine.ParticleSystem.ExternalForcesModule)vc.csObj; _this.multiplier = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
////////////////////// ExternalForcesModule /////////////////////////////////////// // constructors // fields // properties static void ExternalForcesModule_enabled(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.ExternalForcesModule _this = (UnityEngine.ParticleSystem.ExternalForcesModule)vc.csObj; var result = _this.enabled; JSApi.setBooleanS((int)JSApi.SetType.Rval, (System.Boolean)(result)); } else { System.Boolean arg0 = (System.Boolean)JSApi.getBooleanS((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.ExternalForcesModule _this = (UnityEngine.ParticleSystem.ExternalForcesModule)vc.csObj; _this.enabled = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static int get_externalForces(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o; UnityEngine.ParticleSystem.ExternalForcesModule ret = obj.externalForces; ToLua.PushValue(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index externalForces on a nil value")); } }
static int get_externalForces(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.ParticleSystem.externalForces"); #endif object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o; UnityEngine.ParticleSystem.ExternalForcesModule ret = obj.externalForces; ToLua.PushValue(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index externalForces on a nil value")); } }