INTERNAL_CALL_FindClosestEdge() private method

private INTERNAL_CALL_FindClosestEdge ( Vector3 &sourcePosition, NavMeshHit &hit, int areaMask ) : bool
sourcePosition Vector3
hit NavMeshHit
areaMask int
return bool
示例#1
0
 public static bool FindClosestEdge(Vector3 sourcePosition, out NavMeshHit hit, int areaMask)
 {
     return(NavMesh.INTERNAL_CALL_FindClosestEdge(ref sourcePosition, out hit, areaMask));
 }