public void Warn(object obj) { if (_level < Level.Warn) { return; } _logger.LogWarning(_globalContext, obj.ToString()); }
static public int LogWarning(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if(argc==3){ UnityEngine.Logger self=(UnityEngine.Logger)checkSelf(l); System.String a1; checkType(l,2,out a1); System.Object a2; checkType(l,3,out a2); self.LogWarning(a1,a2); pushValue(l,true); return 1; } else if(argc==4){ UnityEngine.Logger self=(UnityEngine.Logger)checkSelf(l); System.String a1; checkType(l,2,out a1); System.Object a2; checkType(l,3,out a2); UnityEngine.Object a3; checkType(l,4,out a3); self.LogWarning(a1,a2,a3); pushValue(l,true); return 1; } pushValue(l,false); LuaDLL.lua_pushstring(l,"No matched override function LogWarning to call"); return 2; } catch(Exception e) { return error(l,e); } }
static public int LogWarning(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif int argc = LuaDLL.lua_gettop(l); if (argc == 3) { UnityEngine.Logger self = (UnityEngine.Logger)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); self.LogWarning(a1, a2); pushValue(l, true); return(1); } else if (argc == 4) { UnityEngine.Logger self = (UnityEngine.Logger)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); UnityEngine.Object a3; checkType(l, 4, out a3); self.LogWarning(a1, a2, a3); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function LogWarning to call"); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int LogWarning__String__Object(IntPtr l) { try { UnityEngine.Logger self = (UnityEngine.Logger)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); self.LogWarning(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
public static int LogWarning(IntPtr l) { int result; try { int num = LuaDLL.lua_gettop(l); if (num == 3) { UnityEngine.Logger logger = (UnityEngine.Logger)LuaObject.checkSelf(l); string tag; LuaObject.checkType(l, 2, out tag); object message; LuaObject.checkType <object>(l, 3, out message); logger.LogWarning(tag, message); LuaObject.pushValue(l, true); result = 1; } else if (num == 4) { UnityEngine.Logger logger2 = (UnityEngine.Logger)LuaObject.checkSelf(l); string tag2; LuaObject.checkType(l, 2, out tag2); object message2; LuaObject.checkType <object>(l, 3, out message2); UnityEngine.Object context; LuaObject.checkType <UnityEngine.Object>(l, 4, out context); logger2.LogWarning(tag2, message2, context); LuaObject.pushValue(l, true); result = 1; } else { LuaObject.pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function LogWarning to call"); result = 2; } } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }