static bool Bounds_GetHashCode(JSVCall vc, int argc) { int len = argc; if (len == 0) { UnityEngine.Bounds argThis = (UnityEngine.Bounds)vc.csObj; JSApi.setInt32((int)JSApi.SetType.Rval, (System.Int32)(argThis.GetHashCode())); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }