static public int ApplyOverrides(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.AnimatorOverrideController self = (UnityEngine.AnimatorOverrideController)checkSelf(l); System.Collections.Generic.IList <System.Collections.Generic.KeyValuePair <UnityEngine.AnimationClip, UnityEngine.AnimationClip> > a1; checkType(l, 2, out a1); self.ApplyOverrides(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int ApplyOverrides(IntPtr l) { try { UnityEngine.AnimatorOverrideController self = (UnityEngine.AnimatorOverrideController)checkSelf(l); System.Collections.Generic.IList <System.Collections.Generic.KeyValuePair <UnityEngine.AnimationClip, UnityEngine.AnimationClip> > a1; checkType(l, 2, out a1); self.ApplyOverrides(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static int ApplyOverrides(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.AnimatorOverrideController obj = (UnityEngine.AnimatorOverrideController)ToLua.CheckObject <UnityEngine.AnimatorOverrideController>(L, 1); System.Collections.Generic.IList <System.Collections.Generic.KeyValuePair <UnityEngine.AnimationClip, UnityEngine.AnimationClip> > arg0 = (System.Collections.Generic.IList <System.Collections.Generic.KeyValuePair <UnityEngine.AnimationClip, UnityEngine.AnimationClip> >)ToLua.CheckObject <System.Collections.Generic.IList <System.Collections.Generic.KeyValuePair <UnityEngine.AnimationClip, UnityEngine.AnimationClip> > >(L, 2); obj.ApplyOverrides(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }