private static void FireBannerFailedToLoad() { if (ADBannerView.onBannerFailedToLoad != null) { ADBannerView.onBannerFailedToLoad(); } }
private static IntPtr Native_CreateBanner(int type, int layout) { IntPtr result; ADBannerView.INTERNAL_CALL_Native_CreateBanner(type, layout, out result); return(result); }
private static void FireBannerWasLoaded() { if (ADBannerView.onBannerWasLoaded != null) { ADBannerView.onBannerWasLoaded(); } }
private static void FireBannerWasLoaded() { if (ADBannerView.onBannerWasLoaded == null) { return; } ADBannerView.onBannerWasLoaded(); }
private static void FireBannerFailedToLoad() { if (ADBannerView.onBannerFailedToLoad == null) { return; } ADBannerView.onBannerFailedToLoad(); }
// Use this for initialization void Start () { DontDestroyOnLoad (gameObject); ad = new UnityEngine.iOS.ADBannerView (UnityEngine.iOS.ADBannerView.Type.Banner, UnityEngine.iOS.ADBannerView.Layout.Bottom); UnityEngine.iOS.ADBannerView.onBannerWasClicked += OnBannerWasClicked; UnityEngine.iOS.ADBannerView.onBannerWasLoaded += OnBannerWasLoaded; }
public ADBannerView(ADBannerView.Type type, ADBannerView.Layout layout) { if (ADBannerView._AlwaysFalseDummy) { ADBannerView.FireBannerWasClicked(); ADBannerView.FireBannerWasLoaded(); } this._bannerView = ADBannerView.Native_CreateBanner((int)type, (int)layout); }
public void ShowBanner() { #if UNITY_IOS if(UnityEngine.iOS.ADBannerView.IsAvailable (UnityEngine.iOS.ADBannerView.Type.Banner)){ Debug.Log(this.ToString () + ": App running in iOS, preparing banner."); banner = new UnityEngine.iOS.ADBannerView(UnityEngine.iOS.ADBannerView.Type.Banner, UnityEngine.iOS.ADBannerView.Layout.BottomCenter); banner.visible=true; } else { Debug.Log(this.ToString () + "." + UnityEngine.iOS.ADBannerView.Type.Banner.ToString () + ": is not available."); } #else Debug.Log(this.ToString () + ": App not running in iOS, banner will not show at all."); #endif //ADBannerView.onBannerWasLoaded += onAdLoaded; }
public void ShowBanner() { if (AdController.bannerInventor == AdController.ADInventor.iad) { if (banner == null) { banner = new ADBannerView(ADBannerView.Type.Banner, ADBannerView.Layout.BottomCenter); ADBannerView.onBannerWasClicked += OnBannerClicked; ADBannerView.onBannerWasLoaded += OnBannerLoaded; banner.visible = true; } else banner.visible = true; Debug.Log("Show Adbanner"); } }
void Start() { //ban = revMob.CreateBanner(0,0,350,50,null,null); //revMob.CreateFullscreen(); //Debug.Log("WAIT STARTED"); Debug.Log("Start"); banner = new UnityEngine.iOS.ADBannerView(UnityEngine.iOS.ADBannerView.Type.Banner, UnityEngine.iOS.ADBannerView.Layout.Bottom); // ADBannerView.onBannerWasClicked += OnBannerClicked; UnityEngine.iOS.ADBannerView.onBannerWasLoaded += OnBannerLoaded; // StartCoroutine (Check ()); Debug.Log("Before Score"); guitext.text = PlayerPrefs.GetFloat("Score").ToString(); Debug.Log("After Score"); StartCoroutine(delay()); }
// Use this for initialization void Start() { if (PlayerPrefs.GetInt("noadsowned") == 1) { reklamyok = 1; } if (reklamyok == 0) { if (dontDestroy) { GameObject.DontDestroyOnLoad(gameObject); } banner = new UnityEngine.iOS.ADBannerView(UnityEngine.iOS.ADBannerView.Type.Banner, showOnTop? UnityEngine.iOS.ADBannerView.Layout.Top : UnityEngine.iOS.ADBannerView.Layout.Bottom); UnityEngine.iOS.ADBannerView.onBannerWasLoaded += onBannerLoaded; } }
void Start() { if (pthis != null) { Lib.DestroyObject(this); return; } pthis = this; Lib.DontDestroyOnLoad(this); banner = new UnityEngine.iOS.ADBannerView(UnityEngine.iOS.ADBannerView.Type.Banner, UnityEngine.iOS.ADBannerView.Layout.Bottom); UnityEngine.iOS.ADBannerView.onBannerWasClicked += OnBannerClicked; UnityEngine.iOS.ADBannerView.onBannerWasLoaded += OnBannerLoaded; fullscreenAd = new UnityEngine.iOS.ADInterstitialAd(); UnityEngine.iOS.ADInterstitialAd.onInterstitialWasLoaded += OnFullscreenLoaded; }
/// <summary> /// Show admob banner on android (if define, please refere to ADS_INTEGRATION_DOCUMENTATION.PDF), and iAd banner on iOS /// </summary> public void ShowBanner() { if (NO_ADS) { return; } #if UNITY_IOS #if STAN_ASSET_GOOGLEMOBILEADS || STAN_ASSET_ANDROIDNATIVE || GOOGLE_MOBILE_ADS if (!useAdmob) { #endif ShowIAdBanner(); #if STAN_ASSET_GOOGLEMOBILEADS || STAN_ASSET_ANDROIDNATIVE || GOOGLE_MOBILE_ADS } #endif #endif #if UNITY_IOS #if STAN_ASSET_GOOGLEMOBILEADS || STAN_ASSET_ANDROIDNATIVE || GOOGLE_MOBILE_ADS if (useAdmob) { #endif #endif #if GOOGLE_MOBILE_ADS // if(Application.isMobilePlatform) { bannerView.LoadAd(requestBanner); bannerView.Show(); bannerView.OnAdLoaded -= HandleAdLoaded; bannerView.OnAdFailedToLoad -= HandleAdFailedToLoad; bannerView.OnAdOpening -= HandleAdOpened; bannerView.OnAdClosed -= HandleAdClosed; bannerView.OnAdLeavingApplication -= HandleAdLeftApplication; // Called when an ad request has successfully loaded. bannerView.OnAdLoaded += HandleAdLoaded; // Called when an ad request failed to load. bannerView.OnAdFailedToLoad += HandleAdFailedToLoad; // Called when an ad is clicked. bannerView.OnAdOpening += HandleAdOpened; // Called when the user returned from the app after an ad click. bannerView.OnAdClosed += HandleAdClosed; // Called when the ad click caused the user to leave the application. bannerView.OnAdLeavingApplication += HandleAdLeftApplication; // } #endif #if UNITY_IOS #if STAN_ASSET_GOOGLEMOBILEADS || STAN_ASSET_ANDROIDNATIVE || GOOGLE_MOBILE_ADS } #endif #endif #if STAN_ASSET_GOOGLEMOBILEADS if (!GoogleMobileAd.IsInited) { GoogleMobileAd.Init(); } else { GoogleMobileAdBanner banner; if (registerdBanners.ContainsKey(sceneBannerId)) { banner = registerdBanners [sceneBannerId]; } else { banner = GoogleMobileAd.CreateAdBanner(TextAnchor.LowerCenter, GADBannerSize.SMART_BANNER); registerdBanners.Add(sceneBannerId, banner); } if (banner.IsLoaded && !banner.IsOnScreen) { banner.Show(); } } #endif #if STAN_ASSET_ANDROIDNATIVE if (!AndroidAdMobController.Instance.IsInited) { // AndroidAdMobController.Init (); Set(); } else { GoogleMobileAdBanner banner; if (registerdBanners.ContainsKey(sceneBannerId)) { banner = registerdBanners [sceneBannerId]; } else { banner = AndroidAdMobController.Instance.CreateAdBanner(TextAnchor.LowerCenter, GADBannerSize.SMART_BANNER); registerdBanners.Add(sceneBannerId, banner); } if (banner.IsLoaded && !banner.IsOnScreen) { banner.Show(); } } #endif } void ShowIAdBanner() { if (NO_ADS) { return; } #if UNITY_IOS CancelInvoke("ShowIAdBanner"); #if STAN_ASSET_GOOGLEMOBILEADS || STAN_ASSET_ANDROIDNATIVE || GOOGLE_MOBILE_ADS if (!useAdmob) { #endif if (banner == null) { banner = new ADBannerView(ADBannerView.Type.Banner, ADBannerView.Layout.BottomCenter); banner.visible = true; ADBannerView.onBannerWasClicked -= OnBannerClicked; ADBannerView.onBannerWasLoaded -= OnBannerLoaded; ADBannerView.onBannerWasClicked += OnBannerClicked; ADBannerView.onBannerWasLoaded += OnBannerLoaded; #if !UNITY_4_6 && !UNITY_5_0 && !UNITY_5_1 ADBannerView.onBannerFailedToLoad -= OnBannerFailedToLoad; ADBannerView.onBannerFailedToLoad += OnBannerFailedToLoad; #endif } else { banner.visible = true; } #if STAN_ASSET_GOOGLEMOBILEADS || STAN_ASSET_ANDROIDNATIVE || GOOGLE_MOBILE_ADS } #endif #endif }
void Start() { //ban = revMob.CreateBanner(0,0,350,50,null,null); //revMob.CreateFullscreen(); //Debug.Log("WAIT STARTED"); Debug.Log ("Start"); banner = new UnityEngine.iOS.ADBannerView(UnityEngine.iOS.ADBannerView.Type.Banner, UnityEngine.iOS.ADBannerView.Layout.Bottom); // ADBannerView.onBannerWasClicked += OnBannerClicked; UnityEngine.iOS.ADBannerView.onBannerWasLoaded += OnBannerLoaded; // StartCoroutine (Check ()); Debug.Log ("Before Score"); guitext.text = PlayerPrefs.GetFloat ("Score").ToString(); Debug.Log ("After Score"); StartCoroutine(delay()); }
// Use this for initialization void Start() { banner = new UnityEngine.iOS.ADBannerView(UnityEngine.iOS.ADBannerView.Type.Banner, UnityEngine.iOS.ADBannerView.Layout.Top); UnityEngine.iOS.ADBannerView.onBannerWasClicked += OnBannerClicked; UnityEngine.iOS.ADBannerView.onBannerWasLoaded += OnBannerLoaded; }
public ADBannerView(ADBannerView.Type type, ADBannerView.Layout layout) { if (ADBannerView._AlwaysFalseDummy) { ADBannerView.FireBannerWasClicked(); ADBannerView.FireBannerWasLoaded(); ADBannerView.FireBannerFailedToLoad(); } this._bannerView = ADBannerView.Native_CreateBanner((int) type, (int) layout); }
public static bool IsAvailable(ADBannerView.Type type) { return(ADBannerView.Native_BannerTypeAvailable((int)type)); }
private static void Native_MoveBanner(IntPtr view, Vector2 pos) { ADBannerView.INTERNAL_CALL_Native_MoveBanner(view, ref pos); }
void Start() { banner = new ADBannerView(ADBannerView.Type.Banner, ADBannerView.Layout.Top); ADBannerView.onBannerWasClicked += OnBannerClicked; ADBannerView.onBannerWasLoaded += OnBannerLoaded; }
public static bool IsAvailable(ADBannerView.Type type) { return ADBannerView.Native_BannerTypeAvailable((int) type); }