示例#1
0
 public UnityARCamera(UnityARMatrix4x4 wt, UnityARMatrix4x4 pm, ARTrackingState ats, ARTrackingStateReason atsr, UnityVideoParams uvp, Vector3[] pointCloud)
 {
     worldTransform   = wt;
     projectionMatrix = pm;
     trackingState    = ats;
     trackingReason   = atsr;
     videoParams      = uvp;
     pointCloudData   = pointCloud;
 }
 public UnityARCamera(UnityARMatrix4x4 wt, UnityARMatrix4x4 pm, ARTrackingState ats, ARTrackingStateReason atsr, UnityVideoParams uvp, UnityARLightData lightDat, UnityARMatrix4x4 dt, Vector3[] pointCloud, ARWorldMappingStatus awms)
 {
     worldTransform     = wt;
     projectionMatrix   = pm;
     trackingState      = ats;
     trackingReason     = atsr;
     videoParams        = uvp;
     lightData          = lightDat;
     displayTransform   = dt;
     pointCloudData     = pointCloud;
     worldMappingStatus = awms;
 }