void SetupInteractablesTree() { m_InteractionManager = UnityEngine.Object.FindObjectOfType <XRInteractionManager>(); if (m_InteractionManager) { m_InteractablesTree = XRInteractablesTreeView.Create(m_InteractionManager, ref m_InteractablesTreeState, ref m_InteractablesTreeHeaderState); m_InteractablesTree.ExpandAll(); } }
void SetupInteractablesTree() { var interactionManager = FindObjectOfType <XRInteractionManager>(); if (interactionManager != null) { m_InteractablesTree = XRInteractablesTreeView.Create(interactionManager, ref m_InteractablesTreeState, ref m_InteractablesTreeHeaderState); m_InteractablesTree.ExpandAll(); } }